Author Topic: October 09 News  (Read 1109 times)

Offline Furling

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October 09 News
« on: October 03, 2009, 03:09:17 PM »
Welcome to the October 09 News.

As I'm sure you know, at the end of last month we had an incident regarding release of rather private information by a mythical character. Given the circumstances of the situation we decided to get on with it and just tell you more about what we have. In fact, we will even be announcing a contest with really nice prizes including a free edition of Half-Life2 regarding it! so make sure to read the whole news ;)
However, let this not mislead you into thinking that we will tolerate any similar events in the future, even if you happen to be a fictious imaginary character from a different video game. So be warned.

But we shall deal with stats a little later, because returning to our regular news program we have something from our 3D artist Noodles. If you happen to be in mood where you enjoy to be told what everything is- than below is a WIP (Work In Progress) render of our Serpent guard helmet animation:




Moving along we'd like to share with you a very nicely looking shader effect made by one of our coders klusark. It is still WIP but looking good, don't you think?


And now we have slowly returned to the matter with which we began. Statistics.
We indeed already have our very own Statistic system operational. Of course it is not fully finished yet, but many of the planned features have already been added.
What you saw in our previous Moddb post was the personal profile page. Now you can view the front page of the stats (at it's current stage) :


As I said it is not fully finished, so if there are any features you would love to see in the stats this is the time to make suggestions ;)

And now the question that might have bothered some of you trough these last few days. Will SGL have achievements? Well, I can proudly say yes!
Of course due to Stargate being trademarked and all SGL being featured on steam is very unlikely, meaning that we can't really hope for steam achievements even in the future. So instead, to allow our community the joy and happiness such things can bring, we have created our own achievement system.

And this leads to the promised contest (with prizes!):


SGL Achievement Contest

The contest will be held in 2 categories:
  • Best achievement
  • Best achievement Icons.

Best Achievement is rather simple. Think of the most awesome, fun, Stargate related achievement you would like to have in SGL and send it to us! Of course the achievments must be reasonable and should represent capabilities of the game, so e.g. destroy a fleet of Ori motherships with a drone chair wouldn't work out here (simply because we wont have these things. at least not in the Beta2 ;) ).
Once you have made up your mind send your idea to

contest@darkflarestudios.net

Your e-mail title should be "[SGL Achievement Contest] <your nick> entry" and it should contain:
Your Name:
Your SteamID (in case you win this account will get the free copy of HL2):
Achievement Name (should be short- no more than 4 words):
Achievement Description (should be precise):


Best Achievement Icons is a little more complicated and requires Image creation/editing skills. If you have seen Steam achievements for other games, such as HL, TF2, UT3 etc, then you know that they all have a unique style in them. Here you have the chance to design SGL achievement Icons.
Once you have created something that pleases you send your work to

contest@darkflarestudios.net

Your e-mail title should be "[SGL Achievement Icon Contest] <your nick> entry" and it should contain:
Your Name:
Your SteamID (in case we decide to use your icons this account will get the free copy of HL2):
Achievement Icons (A minimum of 3 images, 128x128 pixels):

The contest will end November 1st, 2009. After that the best entries will be gathered and posted to the public. Then everyone will have a chance to vote and decide the winner.

Even though only the winners have the chance to receive a free Half-Life 2 game, other worthy contestants may receive bonuses, such as mentioning in our next news release or even a guaranteed spot in out next internal Beta tests (these awards will depend on how many participants we will get), so don't waste your opportunity ;)


If you have any questions or you are unclear about something don't hesitate to ask


Well then, I suppose that will be all for this month. Hope you enjoyed it and we're looking forward to your achievement ideas :) Have fun

Regards
Stargate Legacy Development team

Offline -JR- Rekoil

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Re: October 09 News
« Reply #1 on: October 03, 2009, 08:19:05 PM »
Very Very nice work is the helmet option in the multiplayer?

Offline Archaic

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Re: October 09 News
« Reply #2 on: October 03, 2009, 10:09:59 PM »
well, we don't have cinematics.

Offline Noodles

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Re: October 09 News
« Reply #3 on: October 04, 2009, 08:28:33 AM »
Very Very nice work is the helmet option in the multiplayer?


We're still working on it, about halfway there with that particular part.
*quizzical raising of eyebrow*

Offline SuB-Zer0

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Re: October 09 News
« Reply #4 on: October 04, 2009, 05:36:11 PM »
That are really nice news.

I was always a big fan of Stats (we even had some on our sgtc server  ;D). Are there just globals stats for all servers or can each server has it own stats?

I also like the helmet animation and the Achievements idea.

Offline Archaic

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Re: October 09 News
« Reply #5 on: October 04, 2009, 08:17:58 PM »
global i believe

Offline Freeman551

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Re: October 09 News
« Reply #6 on: October 05, 2009, 05:24:30 AM »
That are really nice news.

I was always a big fan of Stats (we even had some on our sgtc server  ;D). Are there just globals stats for all servers or can each server has it own stats?

I also like the helmet animation and the Achievements idea.


The stats system is embedded within SGL so its a global thing.